The Indians and the Crackedskulls are locked in the turmoil of war and presently in a stalemate. Her enemies, Raven and Bloodhawk, have come up with a scheme to up the ante and break the stalemate into their favor. Neiko later finds out that a land she thought she had only imagined is actually real and contains a legendary and otherworldly evil within it. Not only that, she becomes trapped there and must escape the world, the people within it, and the sinister evil within.
Neiko must find her way back home and turn the tables on her enemies. Can she come back home and escape the evil that seeks to claim her?
By: Amanda Taylor
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